v1.1.X

Release notes for all v1.1.X releases.

v1.1 adds new art, a lot of quality-of-life improvement, and starts adding some critical features that didn't make the v1.0 release (map resizing!). Here's a list of features and bugfixes that shipped in v1.1.

We listen to your feedback: check out our progress on community requests!

Community Bugs & Requests

  • Entering non-numeric characters in mouse creation

  • Double-clicking a map now loads the map immediately

  • Unresolvable tiles now render as a self-contained tile instead of an ugly square

  • Select all (CTRL A) now works correctly in text boxes

  • Placing vs selecting items is now clearer, easier to swap between

  • The tile selection rectangle no longer gets stuck when released over UI

  • Clicking while "Map has no layers" dialog is active no longer crashes

  • Clicking "Delete Map" while the map list is empty no longer crashes

  • Clicking visibility icon while map has no layers no longer crashes

  • New maps now show the grid by default

  • Map now has a bounding rectangle, even when grid is off, so you can always see the map borders

Roadmap Features

  • Grid color is now editable!

  • Maps can now be resized!

  • Item filtering performance/responsiveness has improved by about 40x!

  • Nudging items with arrow keys now snaps to nearest pixel (helps precisely align to whole pixels which is critical for aligning things like railroad tracks)

  • Clicking an item in the item list switches to item placement

  • Right clicking in item placement mode switches back to selecting items

  • Right clicking in layer mode switches between add and remove tiles

  • Item selection is more intelligent, selecting the topmost item and adding or removing to the current selection is more intuitive

  • Selection rectangle no longer appears under items sometimes

  • Map effects no longer change selection outlines and selection colors (this made it hard to see what is selected)

  • Newly created maps now immediately load for editing

  • Mouse icon is now more visible and doesn't blend into hover states

Art

  • Outdoor Art

    • Water waves/ripples (multiple variants)

    • Dead trees (two variants)

    • Lilly pads (two variants)

    • Palm leaves

    • Camp tent

    • Campfire (lit and unlit)

    • Bedroll

    • Cook spit and roasted animal carcass

    • Cauldron

    • Small boat (whole and broken)

    • Boat mast

    • Boat sail (two variants)

    • Oar (whole and broken)

    • Small rocks (multiple variants)

  • Cave Art

    • Improved cave and path tilesets

    • Mining rails (many variants)

    • Mining cards (two variants)

    • Pick

    • Crate and barrels with gemstones (multiple variants)

  • Misc Art

    • Large hewn stones (two variants)

    • Stair treads for rounded stairs (two variants)

    • Books (four variants)

    • Papers (multiple variants)

    • Inkwell and pen

    • Open book

    • Spider web

    • Added faint dots called "Sprinkles" that add texture, especiall to grass

The following map showcases how the new waves, stones, lilly pads, boat, and dead trees give your outdoor landscapes a lot of exciting detail!

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