v1.2.X
v1.2 focuses on an undo system as the primary new feature. It also adds some new art and addresses multiple community feature and bugfix requests (THANK YOU 🥰).
The undo/redo system added by this update is a large and complex feature that also required making substantial changes to how map data is saved. Please report bugs in the TerraScriber community forums (available from the store page)!
Community Bugs & Requests
Fixed issue with filtering not working correctly when using capital letters
Double clicking a map on the map loading screen now loads it
Visible icon on layers is now clickable
Tileset dropdown now shows a preview of the tileset
Layer list now shows a preview of the tileset used by the layer
Adding a layer now adds above the selected layer, not below
Roadmap Features
Added an undo/redo system
Refactored map data to be more abstracted and thus easier to add future features
Map saved version is now updated to match the game version (which helps with future backwards compatibility)
Art
Added square metal cages (two variants)
Added round metal cages (two variants)
Added bars and doors (two variants of each)
Added footprints (four variants)
Added scratches (two variants)
Added bloodstains (multiple)
Added occult floor symbol
Added dirty bedroll
Added ragged tent
Added rack components
Added pliers
Added manacles
Preview of some of the new art!
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